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This is a submission to
DAE Game Projects 2026
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Devlog
Submission to DAE Game Projects 2026
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Roombarena
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Devlog
Devlog 10: First Polish
May 19, 2026
by
David Zaharie
1
One week away from release, wishlist now 1. VFX BIGGER EXPLOSION Countdown Improved UI 2. Menu Screens End screen mockup Character screen mockup 3. Animations Sad Spawn Praise the sun? Idle Charge sho...
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Devlog 9: Radioactive Cats?
May 12, 2026
by
David Zaharie
Bonjour 1. Lil Animations Whatever. Go my soldier Emotes 2. Textured Cats Limited the colours to red, yellow, blue, and green Glowing cats? 3. VFX Delicious trails Bazooka explosion shockwave 4. Outer...
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Devlog 8: We Broke Everything
May 05, 2026
by
David Zaharie
Everything breaks! Yallah Break the walls 1. Environment Updated the rooms a bit Ramps are stairs now 2. Character Scoring a point swaps the head to a goofy aah laughing head Bazooka pickup and other...
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Devlog 7: Rainbow Rocket Roomba Rumble
April 28, 2026
by
David Zaharie
1
1. Gameplay After some playtesting, we had to face the reality that most players where underwhelmed, bored, and confused, so we tweaked some things to make the game more enjoyable and will continue to...
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Devlog 6: Nyaaaaan
April 21, 2026
by
David Zaharie
1. VFX New visual effects were made and added to the boosting and vacuuming 2. Player Visibility Players now remain visible when furniture or walls get in the way, no more hiding. 3. Special Attack Ho...
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Devlog 5: Lights, Camera, Action
March 24, 2026
by
David Zaharie
#devlog
Griaß di Wos gibt’s neis? 1. Gameplay Added the vacuuming feature Improved bullet movement inconsistencies Implemented fire and aim Implemented particles into the model Added house collision Added...
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Devlog 4: Hack and Plan
March 17, 2026
by
David Zaharie
Hello there lovely people! („• ֊ •„)੭ We planned out every task that needs to be done and now we are entering production! Updated Environment We made a new version of the house layout after...
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Devlog 3: Proof of Concept
March 10, 2026
by
David Zaharie
Hello everyone! Last week, we combined our prototypes into a playable version. We also worked on the tech document, art bible, and design model. Flowchart Gameplay Players now spawn in the house, driv...
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Devlog 2: Prototypes
March 03, 2026
by
David Zaharie
#devlog
Hello everyone! Last week, we focused on technical research, this time, we've been experimenting with the feel and look of Roombarena's gameplay. Logo Let's kick things off with a bit of art, here are...
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Devlog 1: Research
February 24, 2026
by
Entro
Hello and Welcome to Roombarena! We are a small team of 6 people: Stefan David Tuur Eva Liam Clément What is Roombarena, you ask? Roombarena is a couch-pvp game where a handful of roomba-riding anima...
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