Ever heard of the Oldrick Manor?

It's a bit of a landmark around these parts, or so I think anyway. But apparently, it's getting demolished at the end of the week?


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Defend your manor by scaring away all potential inspectors and chasing away the demolition crew... using ghosts!

Get to the end of the week without letting 3 elite guests escape to win.

Controls :

Left mouse to drag the camera

Mouse wheel to zoom

Spacebar to use the 'Scare' ability

Escape for volume settings

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Guests can have a variety of traits, here's what they mean :

Skepticism : Halved Sanity damage

Brave  Doubled max sanity

Cowardly: Halved max sanity

XXXX Phobia: Doubled damage from relevant color

Tunnel Vision: Ignores lures

Airhead : Will only flee if they see someone else flee

Disdainful  Doesn't take sanity damage from fleeing guests

Forgetful: Frequently forgets tension

Observant: Immune to direct player interference (Scare)

Fast : Increased movement speed

Slow  Reduced movement speed

Uninterested: Immune to control

Artistic: Control duration doubled

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Music, and programming : Entro

Art : LaRenard

Our submission to Brackey's Game Jam 2022 1 for the theme 'It's not real'.

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